![]() ![]() It looks like I may have figured out how to import the QtWebKit module, but I don't have the FAF game installed, so I cannot fully verify that this works and therefore this answer is a work in progress. In a nutshell, I used apt to install python-qt4, which does not have the QtWebKit module. ![]() I created and activated a virtualenv without using the -system-site-packages option and used pip to install PySide, which does have the QtWebKit module. I then symlinked the appropriate system libraries and files for PyQt4 into the virtualenv. This patch branch has several additional commits compared to the default develop branch: 1) it gets rid of the version specification for cx_Freeze, which was giving me installation problems if I used the 4.3.4 version previously specified, and 2) it imports QtWebKit from PySide instead of PyQt4.Ĭreate and activate a virtualenv for Python 2 and force-upgrade pip just to make sure it is up-to-date: virtualenv venv Ĭd into a directory of your choice, which will be ~/Desktop/temp for the purpose of writing this answer, git clone my version of the repository and git checkout the patch branch: mkdir ~/Desktop/temp Then I made a couple of changes to faf-client/src to import the QtWebKit module from PySide. ![]()
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